Team

We are a small team of talented and passionate people. As an agile, learning-oriented team, we work together in dynamic groups across projects. This means that we take on various roles for different projects and our work is never fully encompassed by our titles. We value collaborative, iterative, learning-oriented design and practice.

Dylan Paré

PhD Candidate in the Learning Sciences; Designer & Researcher; Director of the Queer Code Collective

Dylan researches and designs 2D and 3D/Virtual Reality computer simulations for public engagement and learning about complex systems, coding, and technology through the primary lens of gender and sexuality. Dylan’s identity as a non-binary and queer person drives their passion to work for the benefit of their communities. Their collaborative work has exhibited at the National Music Centre of Canada, Beakerhead science and technology festival, TEDx Calgary, the Banff Centre for Arts and Creativity, and Spark Science Centre. Dylan co-directed Creative Futures 360º in 2018, was a Fleck Fellow of the Banff Centre for Arts and Creativity in 2019, an Alberta Innovates (Technology) scholarship awardee in 2019, and an Oculus Launch Pad 2019 alumni and scholarship awardee.

Dylan was an invited speaker at the 2019 Alberta Media Production Industries Association (AMPIA) and Banff Centre for Arts and Creativity’s Story Studio panel on Cultural Diversity and Creative Storytelling, as well as and invited speaker at the 2020 Educators in VR International Summit where they presented on gender and sexual diversity in virtual reality.

Website: dylanpare.com

Scout Windsor

3D Artist and Designer

Scout Windsor is a 3D/VR artist, game developer, filmmaker, and vegan cinnamon bun aficionado. Her designs are influenced by a fascination with speculative fiction, talking animals, and surreal worlds. Scout shared a look into her VR sculpting process on Medium’s August 2017 livestream, and spoke at the 2018 DesignerCon virtual reality sculpting and 3D printing panel. Scout co-directed Creative Futures 360º in 2018, and is an Oculus Launch Pad 2019 alumni and scholarship awardee.

Website: scoutwindsor.com

John Craig

Application Designer and Developer

John is an application developer and student research associate at the University of Calgary. He is interested in the intersections of computer science, education, and social issues learning. This includes UI/UX design, accessibility in technology, and VR for education. He is currently funded through a University of Calgary PURE Award to research interactions in VR for collaborative learning, as well as developing simulations with the Mind, Matter and Media Lab at the University of Calgary. John’s work was also supported by a Fleck Fellowship from the Banff Centre for Arts and Creativity. His collaborative work has been displayed in public spaces such as the National Music Centre of Canada, Spark Science Centre, the University of Calgary and more, and John is also an Oculus Launch Pad 2019 alumni and scholarship awardee.


Advisory Team

The Queer Code Collective grew out of the Mind, Matter & Media Lab (M3Lab) through Dylan Paré’s PhD research. Faculty members, Dr. Pratim Sengupta and Dr. Marie-Claire Shanahan, of the M3Lab have contributed as advisors/collaborators in the development of the projects: Queer and Trans Narratives in VR and Flocking QT Stories, and they continue to support and advise the ongoing work of Queer Code in its many forms.

Dr. Pratim Sengupta

Pratim Sengupta is a Professor of Learning Sciences and STEM Education at the University of Calgary’s Werklund School of Education. Until Oct 2019, he also held the Research Chair of STEM education. He co-directs the Mind, Matter & Media Lab along with Dr. Marie Claire Shanahan.

Pratim’s research sits at the intersection of modelling complex systems, multi-agent programming languages, art and social justice. This work involves building immersive, interactive and public computational systems for modelling complex phenomena, drawing upon, and contributing to, literatures on complex systems, computer science, critical theories, learning sciences, science education, and social justice. Across the different projects, we are developing critical phenomenological approaches for integrating computing in public education, in justice-oriented ways. An updated list of publications can be found on Google Scholar. Read more about Pratim.

Website: m3lab.org

Dr. Marie-Claire Shanahan

Marie-Claire Shanahan is an Associate Professor of Science in the Werklund School of Education at the University of Calgary, Alberta, Canada. She studies identity, language, media and gender and their influence on participation and engagement with science by people of all ages.

Marie-Claire’s research focuses on personal interactions between insiders and outsiders in science contexts. She examines student-teacher interactions and their impact on student identity development including motivation and interest in pursuing careers and further studies in science. She also has a special interest in informal science education and outreach, studying mentorship programs and public outreach events. Her interest in insider-outsider interactions is especially prominent in her research of online science communication, where she examines science blogs and online commenting communities to understand the judgments participants make about each other’s expertise and how and why they engage in arguments and collaborations. An updated list of publications can be found on Google Scholar.

Website: boundaryvision.com