Creative Futures


Creative Futures Linear Film (10 minutes):

Creative Futures 360° Film (5 minutes):


Creative Futures Film Poster

Media Coverage

VRScout: Trans Youth Imagine Their Ideal Future Using Google Tilt Brush

PRESS KIT

Trans Youth Create Futures in Virtual Reality

Films released 08/28/2018

Creative Futures is a short, virtual reality art documentary and 360º companion film that combines art, technology, and gender and sexual identity. It was co-directed by Scout Windsor, a 3D and virtual reality artist, and Dylan Paré, a virtual reality, STEM education, and gender and sexuality PhD student at the University of Calgary Werklund School of Education.

Funded by Telus Storyhive, Creative Futures was one of 13 films chosen out of over 165 entries for their first-ever immersive edition to receive $40,000 and mentorship to produce an immersive 360º experience and companion digital short.

Six original tracks were written and recorded by Sophia Marlow and are available on Soundcloud.

Sophia Marlow

Creative Futures brings together three transgender youth to design their futures using Google’s Tilt Brush, a virtual reality painting application. The short, linear film follows the youth’s process of trying virtual reality art for the first time and creating 3D paintings of their visions for the future based on their current life challenges as trans youth. The immersive film transports viewers inside the imaginations of each youth artist as they give a 360° tour of their virtual reality art and share their stories.

A mixed reality capture of Edyn in the center of her art depicting the anxieties and triumphs she experiences.
Terrance in a part of his VR art depicting the evil side of his world.

Media about transgender and gender-diverse people often depicts the harsh realities of a world that excludes those who do not fit gender norms. Raising awareness of the challenges facing trans people is important, but it can reinforce a public belief that trans kids have no future. Trans youth need to see a future for themselves and should be at the center of creating the stories that will shape that future. By working with trans youth in virtual reality to design creative representations of their ideal futures, these youth show us that another world is possible.

For a small indie production, the linear and 360º films were a technical feat, requiring four high-end VR computers running simultaneously, as well as a mixed reality capture stage for real-time mixed reality shots of the youth working on their art. Unity and the Poly Toolkit were used to reassemble and animate the youth artists’ work before rendering out 360º video and compositing the green-screened youth into their art.

(Terrance and Levin on the green screen. Photographs courtesy of Tet Millare.)



Our original pitch for the Storyhive Immersive Edition Grant: